Humankind cannot gain anything without first giving something in return. To obtain, something of equal value must be lost. That is alchemy's First Law of Equivalent Exchange...
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New Gen Alchemy
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Amestris
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Dublith
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New Gen Alchemy
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Amestris
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Dublith
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New Gen Alchemy
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Amestris
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Dublith
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|--Front Desk
| |--Announcements
| |--Storyline
| |--Entrances/ Departures
|
|--Creation
| |--Characters
| | |--Approved Characters
| | |--State Alchemists
| | |--Wandering Alchemists
| | |--Homunculous
| | |--Superhumans
| |
| |--Weapons
| | |--Approved Weapons
| |
| |--Alchemy
| |--Approved Alchemy
|
|--Amestris
| |--Youswell
| |--Rush Valley
| |--New Optain
| |--Ishval Ruins
| |--Dublith
| |--Central City
| |--Xerxes Ruins
| |--Briggs
| |--East City
| |--Lior
| |--Resembool
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